1/ Experience Protyping for a Library to the Elderly
Recently a comment that was added to my Library Outpost entry that is worth expanding upon. A user posted a link to the Wiki from his service Design class, and it turns out one of the student projects is a new service model for a Library to the Elderly. The service itself is pretty great, here’s a summary for those who haven’t already clicked through:
“ In shorts terms the use of the service is a following. The users can access the service, when it is offered in their nearby area. They order the requested materials by filling out an ordering form. The user hand in the ordering form at the sub point and within a couple of days, the users can pick up their materials at the sub point. The library retrieves and packs the requested orders and make sure that they get delivered to the sub point. The delivery is taken care of by an elderly assistant, who is hired by the library. This elderly assistant goes to the nearest library or book bus stop, picks up the ordered materials and brings them to the sub point and distributes them When the users are returning the materials, they hand it in at the sub point for the elderly assistant to bring it back to the library.”
I think the thing that really got me excited about this page was the diagrams. They are absolutely beautiful, and they do such a great job communicating the service from different points of view. In service design they call this sort of storyboarding experience prototyping. Read a definition from servicedesign.org. As libraries worldwide reassess the way they distribute information and media in the 21st century, experience prototyping is a useful tool for determining what works and what doesn’t from the point of view of all the different stakeholders. Have a look at a diagram from the page:
2/ An Event This Week
Going on Tuesday with Maura the Librarian to hear Michael Gorman, James G. Neal & Maggie Jackson “The Book Is Dead! Long Live The Book!” at The New York Society Library. Psyched, this should be a good one, I’ll be sure to post some thoughts afterwards.
3/ Microfinancing as a model for collection development.
This is an idea that popped into my head this week that I’m pretty excited about, one that I started kicking around with the Playful Librarian, Panoplyculture, and my buddy Adam who is launching LittleShoot. What if a public library reconsidered collection development using a microloan model? Imagine a site that works similarly to Kiva, but instead of offering microloans to entrepreneurs in developing nations, you offered books and media locally to people who need them? Say a kid in Brooklyn really wants a new manga book or something, but its always checked out at the public library because its new and its hot. He could create a profile and a wish list on the site, and then potential donors could browse the site looking for the person they wanted to help out. The donor then finds this kid and his wish list and in a few clicks purchases the book through Amazon, it gets shipped to the kid, and then when the kid is done with the book it is returned to the library (if it hasn’t bee totally destroyed) to add to the collection. The whole transaction counts as a circ for the library, and in essence really takes building the collection back to the community on an indvidual basis. In my opinion, one of the reasons Kiva works so well is because psychologically donors want to feel like they really connected with an individual, one that they see and can understand through a profile and pictures. Its the personal connection that makes the difference. This NY Times article talks about tech with a social mission; earlier today library tech champion Linda Braun tweeted “Do you think libraries can learn anything from Mozilla and the Internet Archive” in reference to the article; perhaps building a platform like this for libraries to add to their existing collection development models would be a possibility?
4/ Everything else
Here’s all the other things that have been keeping the mental gears turning this week. This is the blog version of a run-on sentence. I’ve been meaning to talk about how awesome I think Aaron Schmidt’s Social database mockup is over at Walking Paper. C.C. Pugh over at This is Here offered me an interesting comment the other day that I believe relates nicely to Aaron’s concept.
“Is it possible to bridge the physical and digital information areas? The emphasis is that discussion is on building a personal data-set, and from all manner of miscellaneous procedures. It’s tools will be handy, but desire paths are specific and intentional. Libraries are object-centered social spaces, but their social objects aren’t books; they’re the links between books.”
(of course with Aaron’s mockup we are talking about articles, not books- but the point remains the same) Just to be clearer about what desire paths are, look to the Playful Librarian again:
“Desire path is a term used by landscape architects to describe those informal dirt walkways worn into lawns or fields by people finding the shortest distance between two points. This is such a wonderful phrase and like most wonderful phrases could be appropriated meaningfully into other contexts—like, for instance, information science, which counts among its primary mandates information pathfinding.”
Moving on from that, I’ve started digging into some social media marketing strategy stuff, since everything we do is only useful if we find the right way to put it out there and reach people with it. This is unfamiliar territory for me, but partly because I’m currently about to embark upon a redesign mission for a major website, and partly because “web 2.0” is just plain the web at this point, its time to learn a thing or two. Have a look here at a fascinating post on Socialized that describes the difficult transition to this 2.0ness in the marketing field. I wonder how we could measure the effectiveness of something like Aaron’s FindBook if our mean of collecting usage data is antiquated and not relevant to the social web?
Finally, as we try to bridge the digital and the physical in creating services, I was really excited by the book Designing audiences, in which Katie Salen (video game designer) creates a physical avatar situation in meatspace with her Karaoke Ice project. Katie says that in creating the project “we asked ourselves, ‘How can we combine the notion of karaoke as a participatory medium and the notion of character-as-interface'”. The solution? This crazy mute squirrel character that drives around an ice cream truck and facilitates good-times karaoke on the go. Sadly the site I linked you to doesn’t do the idea justice, I suggest taking a look at the Designing audiences book, where she speaks with Erik Rodenbeck of Stamen, Stefan Bucher of Daily Monster, and Ze Frank of lotsa stuff.